Remember the ‘demo’ is still the full version at this point. *Lots* of new stuff here gals and guys.
- Leaderboards are now functional, creating some cool ways to measure how you stack up to other online painters (click left-most window in the main menu)
- A good part of the tutorial is now in place (may not work with pre-existing saves)
- A totally revamped UI!
- You’ll also find a slew of quality-of-life upgrades and improvements to gallery mechanics
Head on over and explore for yourself! Thanks for checking in and please send us any feedback you have.
Things have been moving along nicely. We’ve had a UI overhaul, the addition of leaderboards, a fine-tuning of how gallery mechanics work, along with many other tweaks. Also, the Steam page is *almost* up.
Sound effects are getting a complete overhaul currently, and should be implemented in a build quite soon.
Here is some pretty neat artwork to check out!
Until next time, happy painting!
A very special thank you to Dr. Anirudh Ruhil for the fantastic voice acting.
Well we had our first public sharing event. It was wonderful! Great company, food, and fun. The still life contest really helped keep things focus and was just oh-so fun to watch on the television. We actually managed to get enough screen capture footage to build a teaser trailer (coming soon).
Here is the still life:
…And our winner was Michelle!! Fantastic job:)
Everyone seemed to have a good time giving a-go at painting the still life. The Wacom tablet proved to be a hit. We were glad to have had that there to test out.
…And we had such a glorious cake!!! A very very big thank you to Brandan Gray for once again pulling out all the stops to deliver such a special custom cake for the event. Absolutely beautiful. While there were eight highly detailed mini canvases surrounding the painting (all with video game art), I’ve showcased a couple that were from previous posts of actual art from the community database in The Painter’s Playground.
All-in-all, I don’t think we could have asked for a better experience. We got great feedback and some fantastic ideas, too. Thank you all who participated, and we will see you at full launch!
We are gonna try something kind of interesting for the live soft beta (actually alpha 9) party. We will have a contest of sorts. A still-life will be set up and people will be given 30 minutes to do their best.
I’m going to record/screen capture them doing this, and will try to create a trailer with the sped-up footage. We’ll see! I think it’ll be cool. Or at least it sounds like a good idea in my head.
And the winner will get to keep the still life.